This expansion is a booster pack that includes 8 new cards with 5 new effects:
Jellyfish:
• 1 point for each combination of Swimmer and Jellyfish card
• Effect: On their next turn, opposing players can only draw the first card from the deck. They cannot play any cards or end the round.
Lobster:
•1 point for each combination of Lobster and Crab cards
•Effect: The player takes the first five cards from the deck, adds one of them to their hand, then returns the other four to the deck and shuffles it.
Starfish:
•If a player has a duo and Starfish card in their hand, they can form a trio and place these three cards in front of them. The Starfish adds 2 points to the duo (therefore, the trio is worth 3 points).
• Effect: Cancels the effect of the duo cards placed with the starfish.
Seahorse:
•Effect: The player can use the Seahorse to replace a missing Collector card (octopus, shell, penguin, or sailor). They must have at least one card for that collection in their hand. They cannot gain more points than the maximum indicated on the matching Collector card.
Crab Multiplier:
•1 point per Crab card (this card does not count as a Crab card)
Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points?
In Sea Salt & Paper players are trying to manage their hand and collect sets of cards. On your turn you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn.
Once a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they're betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory.