You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult.
Roles
Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition:
High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive.
Cabalists - Seek to take control of the cult. Kill the High Priest.
Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive.
Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary.
Extra abilities
Each player will also be given a:
Character card that determines their starting health, special ability, and a power symbol that provides an additional way to gain life from the dice.
Secret sigil card, which gives each cultist a once per game power, will also be given to each player.
Mechanics
A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists.
If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
Cult of the Deep is a hidden-role dice game for 4-8 players where you are a cultist trying to establish your faction’s rise to power. Battle for control of rituals and mythical monsters as you seek victory and control of the Cult.
A social deduction game where actions speak louder than words. What do you do?
Give life to the High Priest?
Sacrifice your body to protect others?
Drain your own blood for greater power?
Use alchemy to help complete rituals?
Harvest the soul of an ally to strengthen your faction?
Control the Kraken and punish those who oppose you?
Each action tells a story of who you are, or at least, who you want people to think you are.
Remember, even if you are killed, the game is far from over as you become a Wraith. Forever haunting
enemies and allies as you tug on the strings of fate itself to gain victory.
Game comes with 37 custom high quality dice, 68 tarot sized cards, and more.