Enough dice to cast Magic Missile at 9th level (that’s normal, right?) without borrowing the whole table’s d4s. Designed just for Magic Missile, these dice are numbered 2–5 to accurately reflect the spell’s damage.
It also just occurred to me right now that this also works for Healing Potions, woah! But these are Magic Missile themed.
11d4
1 Embroidered Bag
Note: these d4's are larger than your average d4, to reflect how much we love Magic Missile.