Blade Rondo: Frost Veil is a stand-alone expansion for Blade Rondo. It can be played on its own, using the same rules as the original game, or can be combined with the base game as an expansion.
Rules and cards for playing solo are also included, including some new Solo-play mechanics unique to this expansion.
Blade Rondo is a minimalist, non-collectable card game for two players where each player selects just seven cards per match.
This expansion adds a mechanic for Freezing cards, allowing their effect to be delayed to subsequent turns to add additional strategic depth.
You are a Swordian, a human with the ability to manifest the skills and techniques used by characters of legend. A Swordian's manifestations are known as Swords, weapons of great power that descend upon the battlefield as the legendary characters themselves. As a bird yearns to soar in the heavens, so too do the Swords seek a place to do combat. Answer their call, let them singout in battle. Alone or outnumbered, you fight on, undaunted. In the shadow of death, you stand unafraid. For you are a Swordian, a sworn defender of the peace, and now more than ever more, the peace is in turmoil.
The game distinguishes itself from other card battle games in several ways. One is the way decks are built - out of the forty "key cards", each player is dealt fifteen and has to choose just seven to use during the match. Stronger cards tend to be single-use, meaning you need to balance longevity and power when making your choices. Additionally the small card set means you can make assumptions about what your opponent might have, though without total certainty.
The game's solo mode isn't just tacked on - 20 cards are included just for use in solo play, and allow you to enjoy the game by yourself. Pawn, the designer, is well known for his previous solo-only releases such as Shephy.